Saturday, 3 September 2022

1970s Gadgets & Inventions

Home VCR, 1970
Big bulky plastic tapes that held our favorite movies and cartoons. A step behind the CD but, still truly a great invention in it's time. Family movies were brought from the reels and stored onto VCR tapes. These tapes were more durable and took up less space than the reels of film.

Liquid Crystal Display (LCD), 1971
LCD used for Televisions, Computers, Calculators, Video Game Monitors, Cockpit Displays, Digital Signs, Clocks and Telephones. Invented by James Fergason

Scientific Calculator, 1971
Initially designed for internal use by HP employees, co-founder Bill Hewlett issues a challenge to his engineers in 1971: fit all of the features of their desktop scientific calculator into a package small enough for his shirt pocket. They did. Marketed as “a fast, extremely accurate electronic slide rule” with a solid-state memory similar to that of a computer, the HP-35 distinguished itself from its competitors by its ability to perform a broad variety of logarithmic and trigonometric functions, to store more intermediate solutions for later use, and to accept and display entries in a form similar to standard scientific notation. The HP-35 helped HP become one of the most dominant companies in the handheld calculator market for more than two decades.

Floppy disk, 1971
Before the days of cloud storage, thumb drives and even CDs, floppy disks were the best solution for storing electronic data. Unsurprisingly, IBM was at the forefront of this. A team of engineers began developing this early method of data storage in 1967, but it wasn’t until 1971 that IBM put the floppy disks on the market, and 1972 when it received patents for the floppy disk and the drive. In 1977, Apple released its first mass-produced computer, the Apple II, which came with two floppy disk drives.

Email, 1971
Ray Tomlinson, a computer programmer at research and design company Bolt Beranek and Newman (today BBN Technologies), created text-based messaging between company computers through the network ARPANET In 1971 by using the “@” symbol to route messages.

Digital Watch, 1972
In 1966, Stanley Kubrick hired Hamilton Watch Company in Lancaster, Pennsylvania to make a futuristic clock for his upcoming movie, 2001: A Space Odyssey. The resulting clock was shaped like a squashed sphere and displayed time using digits from small Nixie tubes. The clock never made it into the movie but it inspired its makers, John M. Bergey and Richard S. Walton, to work on a digital watch. They’d also worked together in Hamilton’s Military Division on an electronically timed fuse, technology which they’d thought about applying to watches and clocks. The watch they’d come up with was called Pulsar, named for the type of star which sweeps a beam of electromagnetic radiation across space at a precise rate of rotation. By April 4th, 1972 they had a limited edition of 400 18-carat gold Pulsar watches selling for $2,100 — $12,500 in 2018 dollars. The watch used a quartz crystal for counting time and red LED’s for the display. To save power, the time was not always displayed. Instead, you’d press a button which would show the time for just over a second.

Pong, 1972
California entrepreneur Nolan Bushnell hires young engineer Al Alcorn to design a car-driving game, but when it becomes apparent that this is too ambitious for the time, he has Alcorn design a version of Ping Pong instead. The game was tested in bars in Grass Valley and Sunnyvale, California, where it proved very popular. Pong would revolutionize the arcade industry and launch the modern video game era.

Mobile phone, 1973
Although it sure didn’t look mobile, the first cell phone was invented in 1973 by Motorola. How exactly was this day marked? Martin Cooper, a senior engineer at the company, called rival telecommunications company Bell Laboratories to tell them he was speaking through a mobile phone. The phone, which was a prototype of the Motorola DynaTAC 8000x, is nothing like the smartphone you own today. It weighed nearly two and a half pounds, was over a foot in length, offered 30 minutes of talk-time and took 10 hours to charge. Worst of all, it didn't even connect to wifi.

Bar code, 1974
While sitting on a Miami beach in 1949, a spurt of inspiration hit inventor Norman Joseph Woodland. He drew in the sand an outline of what would today become one of the most effective retail inventions of all time -- the UPC, otherwise known as the barcode. Inspired by Morse Code, which he learned in the Boy Scouts, Woodland patented his idea in 1952.
After numerous designs, awareness of Woodland’s idea grew and eventually the retail and tech industries got involved in trying to create a successful UPC. However, it wasn’t until decades later that Woodland’s idea finally came to fruition. On the night of June 25, 1974, a team from the National Cash Register installed new scanners and computers at the Marsh Supermarket in the small town of Troy, Ohio. Finally, at 8 a.m. on June 26, 1974, the first item with a UPC was scanned -- a pack of Wrigley’s Juicy Fruit chewing gum, which is now preserved at the Smithsonian Museum.

Post-It Note, 1974
One of the simplest-yet-most-ingenius invention was actually invented by accident. 3M research scientist Dr. Spencer Silver created a strange adhesive in 1968, which he found different and interesting, but for the most part, useless. However, six years later, another 3M researcher named Arthur Fry tried using the adhesive material to hold his papers together after he got frustrated when the bookmarks in his hymn book started flying around.

Toasted Sandwich maker, 1974

Thomas Edison invented lots of stuff, including an early sandwich grill, but it didn't get much attention from home cooks and was discontinued in the early 1930s. It was entirely forgotten by the time Breville — which claims to have invented the world's first toasted sandwich machine — came out with its panini press in 1974.

Digital camera, 1975
The first digital camera was invented by Kodak engineer Steven Sasson in December 1975, even though it wasn’t the type of camera you’d take to document a family vacation. It weighed eight pounds, took 0.01 megapixel black-and-white photographs that were recorded onto a cassette tape. One image took nearly 23 seconds to take and could only be seen when the camera was connected to a television set.

Queen’s first email, 1976
Queen Elizabeth II of the United Kingdom sends out an e-mail on March 26 from the Royal Signals and Radar Establishment (RSRE) in Malvern as a part of a demonstration of networking technology.

Inkjet Printer, 1976
A type of computer printer that creates a digital image by propelling droplets of ink onto paper. Inkjet printers are the most commonly used type of printer and range from small inexpensive consumer models to very large professional machines that can cost tens of thousands of dollars.

Commodore Pet, 1977
In 1977, Commodore introduced the PET (Personal Electronic Transactor) home/personal computer. Appearing before either the Apple II or the Radio Shack TRS80, it was among the first personal computers. The PET 2001, Commodore's first model, included 4 kilobytes of memory, cost $495, and was fully functional out the box.

Apple II, 1977
Sold complete with a main logic board, switching power supply, keyboard, case, manual, game paddles, and cassette tape containing the game Breakout, the Apple-II finds popularity far beyond the hobbyist community which made up Apple’s user community until then. When connected to a color television set, the Apple II produced brilliant color graphics for the time. Millions of Apple IIs were sold between 1977 and 1993, making it one of the longest-lived lines of personal computers. Apple gave away thousands of Apple IIs to school, giving a new generation their first access to personal computers.

Atari Games Console, 1977
Atari releases its Video Computer System (VCS) later renamed the Atari 2600. The VCS was the first widely successful video game system, selling more than twenty million units throughout the 1980s. The VCS used the 8-bit MOS 6507 microprocessor and was designed to be connected to a home television set. When the last of Atari’s 8-bit game consoles were made in 1990, more than 900 game titles had been released.

Commodore 1530 Datasette, 1977
The built-in Commodore 1530 Datasette (data+cassette) is the primary storage device for the newly released Commodore PET. The device converted digital information from the computer into analog sound signals which were stored on compact cassettes. The method was cost-effective and reliable, but also very slow.

Tandy Radio Shack TRS-80, 1977
Performing far better than the company projections of 3,000 units for the first year, in the first month after its release Tandy Radio Shack´s first desktop computer — the TRS-80 — sells 10,000 units. The TRS-80 was priced at $599.95, included a Z80 microprocessor, video display, 4 KB of memory, a built-in BASIC programming language interpreter, cassette storage, and easy-to-understand manuals that assumed no prior knowledge on the part of the user. The TRS-80 proved popular with schools, as well as for home use. The TRS-80 line of computers later included color, portable, and handheld versions before being discontinued in the early 1990s.

Laser Disc, 1978

The LaserDisc is introduced as “Discovision” by MCA and Philips. The first LaserDisc sold in North America was the film Jaws. It offered better audio and video quality than its competitors, but LaserDisc players were prohibitively expensive for many consumers. That fact, in conjunction with the availability of only a limited LaserDisc library, helped it gain significant popularity only in parts of Asia. Now obsolete, it was the direct forerunner of the CD and DVD.

Atari 400/800 microcomputers, 1979
Shortly after delivery of the Atari VCS game console, Atari designs two microcomputers with game capabilities: the Model 400 and Model 800. The 400 served primarily as a game console, while the 800 was more of a home computer. Both faced strong competition from the Apple II, Commodore PET, and TRS-80 computers. Atari's 8-bit computers were influential in the arts, especially in the emerging DemoScene culture of the 1980s and '90s.

Multi-User Domain, 1979
The first Multi-User Domain (or Dungeon), MUD1, goes on-line. Richard Bartle and Roy Trubshaw, two students at the University of Essex, write a program that allows many people to play against each other on-line. MUDs become popular with college students as a means of adventure gaming and for socializing. By 1984, there will be more than 100 active MUDs and variants around the world.

Texas Instruments TI99/4, 1979
Based around the Texas Instruments TMS 9900 microprocessor running at 3 MHz, the TI 99/4 has one of the fastest CPUs available in a home computer. The TI99/4 had a wide variety of expansion boards, with an especially popular speech synthesis system that could also be used with TI's Speak & Spell educational game. The TI 99/4 sold well and led to a series of TI follow-on machines.

Sony Walkman, 1979

Before your smartphone, the Sony Walkman was the most popular personal music device on the market. Sony introduced the Walkman TPS-L2 on July 1, 1979. It was a blue and silver, 14-ounce cassette player that ran off two AA batteries. Initially released in Japan, Sony predicted only 5,000 would sell. Instead, its popularity skyrocketed and within the first two months, Sony sold more than 50,000 Walkmans.

Portable Cell Phones, 1979
Portable phone using radio links to make and receive calls, most commonly used today, with many alterations.

No comments:

Post a Comment